Tabletop Game Accessibility Meeple Centred Design

Tabletop Game Accessibility Meeple Centred Design by Michael James Heron is a foundational resource published by CRC Press in 2024, comprising 238 pages in English. This book provides actionable guidelines aimed at making tabletop games accessible for individuals with disabilities, contextualizing these practical insights within a philosophical framework that encourages ethically addressing accessibility issues in game design.
Readers will find a comprehensive exploration of various categories of accessibility, with chapters that introduce the underlying science, outline relevant game mechanics, and highlight exemplary problems within games. The book relates these challenges to real-world situations encountered by players and discusses strategies for creating maximally accessible games. It references accessibility guidelines and showcases specific games that exemplify best practices, making it a valuable resource for professional tabletop and board game designers, as well as digital game designers and creators of other physical products.
Official synopsis Publisher
This foundational resource on the topic of tabletop game accessibility provides actionable guidelines on how to make games accessible for people with disabilities. This book contextualises this practical guidance within a philosophical framework of how the relatively abled can ethically address accessibility issues within game design.
This book helps readers to build understanding and empathy across the various categories of accessibility. Chapters on each category introduce ‘the science’, outline the game mechanics and games that show exemplar problems, relate these to the real-world situations that every player may encounter, and then discuss how to create maximally accessible games with reference to the accessibility guidelines and specific games that show ‘best-in-class’ examples of solutions.
This book will be of great interest to all professional tabletop and board game designers as well as digital game designers and designers of other physical products.
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