Tag: Games & Strategy Guides
-

Clockwork Game Design — Keith Burgun
-

Mastering Community Management Chaos, Compassion, and Connections in Games — Victoria Tran
-

The World Politics of Disco Elysium — Vic Castro
-

Super Mario 3D Land Prima Official Game Guide — Nick Von Esmarch
-

GCE in Applied ICT: AS Student’s Book and CD: AS Applied ICT Student Book and ActiveBook CD-ROM (Single User Licence) — Trevor Heathcote
-

Smoke and Mirrors The Rise and Fall of a Serial Antipreneur — Mike James
-

Game Development Patterns with Godot 4 Create resilient game systems using industry-proven solutions in Godot — Henrique Campos
-

Sound Design for the Visual Storyteller Creating Sound for Visual Media — Christopher D. Anderson
-

The Atari 2600 Encyclopedia Volume 6 — Derek Slaton
-

PC Gaming Is Simply Superior — NELSON. GABESTOWN
-

Ready Reader One The Stories We Tell With, About, and Around Videogames — Megan Amber Condis
-

Legend of Zelda: Breath of the Wild 2023 Wall Calendar — Nintendo
-

Game Of Depth Volume 1 A Way of Good Pinball Applying the Philosophy of Bruce Lee to Pinball — Ryan N. S. Richards
-

CSS3 and SVG with Perplexity — Oswald Campesato
-

Central and Eastern European Histories and Heritages in Video Games — Michał Mochocki
-

Game Narrative Design and UX Fundamentals Tools for Player-Centric Storytelling — Abigail Rindo
-

One Hundred Percent Unofficial Fortnite Annual 2023 — Kevin Pettman
-

Genshin Impact Official Cookbook: Culinary Journeys Across Teyvat — Thibaud Villanova
-

Play Nice The Rise, Fall, and Future of Blizzard Entertainment — Jason Schreier
-

Persona: The Official Cookbook — Jarrett Melendez
