Tag: Games & Strategy Guides

  • Clockwork Game Design — Keith Burgun

    Clockwork Game Design — Keith Burgun

  • Mastering Community Management Chaos, Compassion, and Connections in Games — Victoria Tran

    Mastering Community Management Chaos, Compassion, and Connections in Games — Victoria Tran

  • The World Politics of Disco Elysium — Vic Castro

    The World Politics of Disco Elysium — Vic Castro

  • Super Mario 3D Land Prima Official Game Guide — Nick Von Esmarch

    Super Mario 3D Land Prima Official Game Guide — Nick Von Esmarch

  • GCE in Applied ICT: AS Student’s Book and CD: AS Applied ICT Student Book and ActiveBook CD-ROM (Single User Licence) — Trevor Heathcote

    GCE in Applied ICT: AS Student’s Book and CD: AS Applied ICT Student Book and ActiveBook CD-ROM (Single User Licence) — Trevor Heathcote

  • Smoke and Mirrors The Rise and Fall of a Serial Antipreneur — Mike James

    Smoke and Mirrors The Rise and Fall of a Serial Antipreneur — Mike James

  • Game Development Patterns with Godot 4 Create resilient game systems using industry-proven solutions in Godot — Henrique Campos

    Game Development Patterns with Godot 4 Create resilient game systems using industry-proven solutions in Godot — Henrique Campos

  • Sound Design for the Visual Storyteller Creating Sound for Visual Media — Christopher D. Anderson

    Sound Design for the Visual Storyteller Creating Sound for Visual Media — Christopher D. Anderson

  • The Atari 2600 Encyclopedia Volume 6 — Derek Slaton

    The Atari 2600 Encyclopedia Volume 6 — Derek Slaton

  • PC Gaming Is Simply Superior — NELSON. GABESTOWN

    PC Gaming Is Simply Superior — NELSON. GABESTOWN

  • Ready Reader One The Stories We Tell With, About, and Around Videogames — Megan Amber Condis

    Ready Reader One The Stories We Tell With, About, and Around Videogames — Megan Amber Condis

  • Legend of Zelda: Breath of the Wild 2023 Wall Calendar — Nintendo

    Legend of Zelda: Breath of the Wild 2023 Wall Calendar — Nintendo

  • Game Of Depth Volume 1 A Way of Good Pinball Applying the Philosophy of Bruce Lee to Pinball — Ryan N. S. Richards

    Game Of Depth Volume 1 A Way of Good Pinball Applying the Philosophy of Bruce Lee to Pinball — Ryan N. S. Richards

  • CSS3 and SVG with Perplexity — Oswald Campesato

    CSS3 and SVG with Perplexity — Oswald Campesato

  • Central and Eastern European Histories and Heritages in Video Games — Michał Mochocki

    Central and Eastern European Histories and Heritages in Video Games — Michał Mochocki

  • Game Narrative Design and UX Fundamentals Tools for Player-Centric Storytelling — Abigail Rindo

    Game Narrative Design and UX Fundamentals Tools for Player-Centric Storytelling — Abigail Rindo

  • One Hundred Percent Unofficial Fortnite Annual 2023 — Kevin Pettman

    One Hundred Percent Unofficial Fortnite Annual 2023 — Kevin Pettman

  • Genshin Impact Official Cookbook: Culinary Journeys Across Teyvat — Thibaud Villanova

    Genshin Impact Official Cookbook: Culinary Journeys Across Teyvat — Thibaud Villanova

  • Play Nice The Rise, Fall, and Future of Blizzard Entertainment — Jason Schreier

    Play Nice The Rise, Fall, and Future of Blizzard Entertainment — Jason Schreier

  • Persona: The Official Cookbook — Jarrett Melendez

    Persona: The Official Cookbook — Jarrett Melendez