Playing the Crusades

Cover of Playing the Crusades by Robert Houghton
Publisher: Routledge
Year: 2021
Language: en
Edition: 1
Pages: 112
ISBN-13: 9780367264413
Dimensions:
Height: 8.499983 Inches
Length: 5.499989 Inches
Weight: 0.55997414548 Pounds
Width: 0.47 Inches
Dewey Decimal: 794.8
Editorial overview Touché

Playing the Crusades by Robert Houghton, published by Routledge in 2021, explores the intersection of the historical memory of the crusades and their representation in modern gaming. This edition spans 112 pages and is presented in English. The book delves into how the crusades are depicted in various game genres, including roleplaying, action, and strategy, while examining the broader implications of these portrayals on popular understanding and academic discourse.

Readers will find a collection of essays that engage with the use of crusading rhetoric and imagery, drawing on diverse theoretical perspectives such as gender and race studies, game design, and medievalism. The authors collectively highlight the complex relationship between digital games and the historical narrative of the crusades, emphasizing the significance of these games in shaping collective memory. This volume is particularly relevant for scholars and students interested in the themes of history, social science, and the evolving legacy of the crusades in contemporary culture.


Official synopsis Publisher

Engaging the Crusades is a series of volumes which offer windows into a newly emerging field of historical study: the memory and legacy of the crusades. Together these volumes examine the reasons behind the enduring resonance of the crusades and present the memory of crusading in the modern period as a productive, exciting, and much needed area of investigation.

This volume considers the appearance and use of the crusades in modern games; demonstrating that popular memory of the crusades is intrinsically and mutually linked with the design and play of these games. The essays engage with uses of crusading rhetoric and imagery within a range of genres – including roleplaying, action, strategy, and casual games – and from a variety of theoretical perspectives drawing on gender and race studies, game design and theory, and broader discussions on medievalism. Cumulatively, the authors reveal the complex position of the crusades within digital games, highlight the impact of these games on popular understanding of the crusades, and underline the connection between the portrayal of the crusades in digital games and academic crusade historiography.

Playing the Crusades is invaluable for scholars and students interested in the crusades, popular representations of the crusades, historical games, and collective memory.

FAQ
What is “Playing the Crusades” about?
This page includes the available description and bibliographic details for “Playing the Crusades” by Robert Houghton. Synopsis preview: Engaging the Crusades is a series of volumes which offer windows into a newly emerging field of historical study: the memory and legacy of the crusades. Together these volumes examine the reasons behind the enduring reso…
Who is the author of “Playing the Crusades”?
“Playing the Crusades” is credited to Robert Houghton.
When was “Playing the Crusades” published?
Publisher: Routledge. Year: 2021.
What is the ISBN for “Playing the Crusades”?
ISBN-13: 9780367264413.
What are the book details (language, pages, edition)?
Language: en. Pages: 112. Edition: 1.

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