Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow

Cover of Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow by Alan Thorn
Author: Alan Thorn
Publisher: Packt Publishing
Year: 2017
Language: en
Edition: 2nd Revised edition
Pages: 568
ISBN-13: 9781788479837
Dimensions:
Height: 9.25 Inches
Length: 7.5 Inches
Weight: 2.12 Pounds
Width: 1.28 Inches
Editorial overview Touché

Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow by Alan Thorn is a comprehensive guide published by Packt Publishing on October 30, 2017. This 2nd revised edition spans 568 pages and is presented in English. The book serves as a resource for developers looking to enhance their skills in creating professional-grade games using Unity 2017, focusing on realistic animations, graphics, and advanced gameplay features.

Readers will find practical projects that guide them through building a first-person game, exploring Unity’s architecture, and implementing essential game components. The book covers a range of topics, including efficient animation techniques, collision and physics implementation, and VR development. It also provides insights into level design, NPC scripting, and asset management, ensuring that developers can create immersive and engaging gaming experiences. With hands-on tasks and real-world scenarios, this edition aims to equip Unity developers with the confidence and skills needed to produce captivating games.


Official synopsis Publisher

Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 Key Features

  • [*] Create professional grade games with realistic animation and graphics, particle systems and game physics with Unity 2017
  • [*] Unleash the power of C# scripting to create intelligent game AI and professional grade game workflows.
  • [*] Create immersive VR games using the latest Unity 2017 VR SDK.

Book Description Do you want to make the leap from being an everyday Unity developer to being a pro game developer? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and amazing gameplay. This book focuses in some detail on a practical project with Unity, building a first-person game with many features. You’ll delve into the architecture of a Unity game, creating expansive worlds, interesting render effects, and other features to make your games special. You will create individual game components, use efficient animation techniques, and implement collision and physics effectively. Specifically, we’ll explore optimal techniques for importing game assets, such as meshes and textures; tips and tricks for effective level design; how to animate and script NPCs; how to configure and deploy to mobile devices; how to prepare for VR development; how to work with version control; and more. By the end of this book, you’ll have developed sufficient competency in Unity development to produce fun games with confidence. What you will learn

  • [*]Explore hands-on tasks and real-world scenarios to make a Unity horror adventure game
  • [*]Create enemy characters that act intelligently and make reasoned decisions
  • [*]Use data files to save and restore game data in a way that is platform-agnostic
  • [*]Get started with VR development
  • [*]Use navigation meshes, occlusion culling, and Profiler tools
  • [*]Work confidently with GameObjects, rotations, and transformations
  • [*]Understand specific gameplay features such as AI enemies, inventory systems, and level design

Who this book is for

If you are a Unity developer who now wants to develop and deploy interesting games by leveraging the new features of Unity 2017, then this is the book for you. Basic knowledge of C# programming is assumed.

FAQ
What is “Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow” about?
This page includes the available description and bibliographic details for “Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow” by Alan Thorn. Synopsis preview: Master realistic animations and graphics, particle systems, game AI and physics, sprites and VR development with Unity 2017 Key Features [*] Create professional grade games with realistic animation and graphics, particle…
Who is the author of “Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow”?
“Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow” is credited to Alan Thorn.
When was “Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow” published?
Publisher: Packt Publishing. Year: 2017.
What is the ISBN for “Mastering Unity 2017 Game Development with C# Create Professional Games with Solid Gameplay Features and Professional-Grade Workflow”?
ISBN-13: 9781788479837.
What are the book details (language, pages, edition)?
Language: en. Pages: 568. Edition: 2nd Revised edition.

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