Game Design Philosophy

Cover of Game Design Philosophy by D. M. Vann
Author: D. M. Vann
Year: 2014
Language: en
Pages: 70
ISBN-13: 9781508792499
Dimensions:
Height: 8 inches
Length: 5 inches
Weight: 0.0003747858454 Pounds
Width: 0.16 inches
Editorial overview Touché

Game Design Philosophy by D. M. Vann, published by Amazon Digital Services LLC – KDP Print US in 2014, is a 70-page exploration of the psychological aspects of game design. This edition delves into the thought processes of renowned game designers, offering insights into what drives the creation of engaging interactive experiences. The author, a seasoned game designer with experience in major companies across North America and Japan, shares valuable lessons learned from both successes and failures in the industry.

Readers will find a comprehensive examination of the psychological elements that influence game design, making this book a useful resource for both newcomers and seasoned professionals. It emphasizes the importance of understanding these psychological factors, which can enhance creativity and progress in the field. The philosophies discussed extend beyond game design, offering valuable perspectives applicable to various creative endeavors and personal challenges. This book serves as a gateway for aspiring designers and a means for experienced creators to reflect on and refine their practices.


Official synopsis Publisher

Game Design Philosophy covers the psychological aspects of Game Design, both for the designer as well as the users and goes into detail regarding things many of the world’s greatest Game Designers have running through their minds as they create the next great interactive and enjoyable experience for people all around the world. This book was written by a Game Designer who has worked at or with some of the largest and most successful game companies throughout North America and Japan, on some of the most anticipated or well received projects over the years. But, this was not without a share of failure which this Game Designer used to obtain a better understanding on what is really necessary in the mind of a Game Designer, and in this book breaks down the psychological aspects involved with Game Design which would normally take years and years of experience in the industry to even begin to really understand. Becoming proficient in the more technological aspects of Game Design can be learned through schools and studying, but the unchanging psychological aspect is something that each person must come to realize for him or herself. This book is meant to be a gateway for those new to the field of Game Design to understand and those with years of experience to verify their own practices and hopefully optimize their creativity and progress. The majority of the philosophies covered in this book not only apply directly to the field of Game Design, but to all people who consider themselves creators, and even useful philosophies which can be applied to some of the most difficult situations a person will ever face in life. This will help you become a more accomplished creator and perhaps even help better yourself as a human being.

FAQ
What is “Game Design Philosophy” about?
This page includes the available description and bibliographic details for “Game Design Philosophy” by D. M. Vann. Synopsis preview: Game Design Philosophy covers the psychological aspects of Game Design, both for the designer as well as the users and goes into detail regarding things many of the world’s greatest Game Designers have running through th…
Who is the author of “Game Design Philosophy”?
“Game Design Philosophy” is credited to D. M. Vann.
When was “Game Design Philosophy” published?
Publisher: Amazon Digital Services LLC – KDP Print US. Year: 2014.
What is the ISBN for “Game Design Philosophy”?
ISBN-13: 9781508792499.
What are the book details (language, pages, edition)?
Language: en. Pages: 70.

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