Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality

Cover of Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality by Adam Daniel
Author: Adam Daniel
Year: 2021
Language: en
Edition: 1
Pages: 232
ISBN-13: 9781474456364
Dimensions:
Height: 9.21 Inches
Length: 6.14 Inches
Weight: 0.7495716908 Pounds
Width: 0.5 Inches
Dewey Decimal: 791.436164
Editorial overview Touché

Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality by Adam Daniel, published by Edinburgh University Press in 2021, explores the dynamic evolution of horror cinema. This 232-page book examines the transition from traditional horror films to contemporary forms such as found footage, YouTube horror, and virtual reality experiences. Through a theoretical framework that combines phenomenological and Deleuzian perspectives, the author investigates how these new media alter the relationship between spectators and the horror genre.

Readers will find a detailed analysis of how the affective capacities of cinema have changed alongside these emerging forms. The book includes case studies of notable works, including films like The Blair Witch Project and video games such as Alien: Isolation, highlighting the shifting dynamics of spectatorship in the context of evolving horror narratives. With its focus on media studies and the history of horror, this edition provides a comprehensive look at the intersection of film, social science, and performance arts.


Official synopsis Publisher

Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of ‘found footage’ to post-cinematic new media forms such as YouTube horror, horror video games and cinematic virtual reality horror. By investigating how these new forms alter the dynamics of spectatorship, this book charts how cinema’s affective capacities have shifted in relation to these modifications in the forms of cinematic horror. It applies a rich theoretical synthesis of phenomenological and Deleuzian approaches to a number of case studies, including films like The Blair Witch Project, Paranormal Activity and Creep as well as video games such as Alien: Isolation. Adam Daniel is a member of the Writing and Society Research Centre at Western Sydney University.

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What is “Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality” about?
This page includes the available description and bibliographic details for “Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality” by Adam Daniel. Synopsis preview: Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of ‘found footage’ to post-cinematic new media forms such as YouTube horror, horror video games and cinematic virtual reality horror. By…
Who is the author of “Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality”?
“Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality” is credited to Adam Daniel.
When was “Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality” published?
Publisher: Edinburgh University Press. Year: 2021.
What is the ISBN for “Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality”?
ISBN-13: 9781474456364.
What are the book details (language, pages, edition)?
Language: en. Pages: 232. Edition: 1.

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