Lancer TTRPG Core Rulebook

Lancer TTRPG Core Rulebook by Tom Bloom is published by Dark Horse Comics and will be available on July 9, 2024. This 432-page rulebook presents a tabletop roleplaying game set 15,000 years into the future, where humanity has expanded into the frontiers of space under the governance of UNION. Players take on the role of lancers, skilled pilots of unique mechs, navigating a universe where resistance to utopian ideals is growing.
In this edition, readers will find a rich narrative framework that encourages immersive gameplay. The book details the mechanics of piloting mechs and the choices players face, each imbued with lore that enhances the storytelling experience. With themes of action, adventure, and science fiction, Lancer invites players to explore the complexities of allegiance and identity in a world on the brink of change.
Official synopsis Publisher
A Mud-and-Lasers Tabletop Roleplaying Game of Modular Mechs and the Pilots that crew them. Created in partnership with Massif Press, Dark Horse Books presents LANCER.
15,000 years into the future, humanity has survived near collapse and since expanded ever wider into the frontiers of space, organized by UNION, the central hegemon of the populated galaxy. At Union’s heart, the dream of human utopia has been realized; but Lancer is set at the trembling edges of the expansion where resistance to the ideals of the utopia grow.
As a lancer, you pilot a mech as unique as yourself. You are, by training, luck, circumstance, or work, one of the best. In this era near the golden age, you have one question to answer above all: who do you fight for?
Lancer features a deep, story-rich setting for players to engage with. Every choice they make, every ordnance they mount, every weapon they wield — all of it has lore attached, just waiting for a story to develop.
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