55 Technology Projects for the Digital Classroom–Vol I

55 Technology Projects for the Digital Classroom–Vol I by Jacqui Murray is a comprehensive resource published by Amazon Digital Services LLC – Kdp on January 13, 2020. This 168-page book serves as an all-in-one toolkit for K-8 technology integration, designed for lab specialists, classroom teachers, and homeschoolers. It offers a year’s worth of straightforward projects that facilitate the integration of technology across various subjects, including language arts, geography, history, and science, while adhering to ISTE national guidelines and many state standards.
Readers will find fifty-five categorized projects that include essential details such as required software, time commitment, and suggested experience levels. Each project is structured to support higher-order thinking and technology-specific skills, featuring step-by-step lessons, troubleshooting tips, and extensions for deeper exploration. The book covers a range of tech programs, including drawing applications, MS and Google productivity tools, and online resources, while teaching vital skills such as collaboration, critical thinking, and digital citizenship. This edition provides a practical approach to creating a tech-infused classroom environment.
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The all-in-one K-8 technology integration toolkit for the lab specialist, classroom teacher and homeschooler, with a years-worth of simple-to-follow projects. Integrate technology into language arts, geography, history, problem solving, research skills, and science lesson plans and units of inquiry using teacher resources that meet ISTE national guidelines and many state standards. The fifty-five projects are categorized by subject, program (software), and skill (grade) level. Each project includes standards met in three areas (higher-order thinking, technology-specific, and ISTE), software required, time involved, suggested experience level, subject area supported, tech jargon, step-by-step lessons, extensions for deeper exploration, troubleshooting tips and project examples including reproducibles. Tech programs used are drawing programs, all MS and Google productivity tools, Google Earth, typing software and online sites, email, webtools (blogs, internet start pages, social bookmarking and photo storage), Photoshop and Celestia. Skills taught include collaboration, communication, critical thinking, problem solving, decision making, creativity, digital citizenship, information fluency, presentation, and technology concepts. In short, it’s everything you need to successfully integrate technology into the flexible, tech-infused classroom.
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