Don’t Bother Me Mom–I’m Learning!

Don’t Bother Me Mom–I’m Learning! by Marc Prensky, published by Paragon House on February 14, 2006, is a thought-provoking exploration of the benefits of video and computer games for today’s youth. This first edition spans 350 pages and is written in English. Prensky argues that, contrary to popular belief, gaming can be a valuable tool for “Digital Native” kids, equipping them with essential skills for the 21st century, such as collaboration, risk-taking, and strategic thinking.
In this book, readers will discover insights into the often misunderstood world of gaming and its positive impact on children’s learning. Prensky provides practical techniques for parents and educators to better understand and engage with their children’s gaming experiences. By addressing common misconceptions and highlighting the skills acquired through gameplay, the book aims to foster improved relationships between adults and children, encouraging meaningful conversations about the games that captivate young minds.
Official synopsis Publisher
Marc Prensky presents the case―profoundly counter-cultural but true nevertheless―that video and computer game playing, within limits, is actually very beneficial to today’s “Digital Native” kids, who are using them to prepare themselves for life in the 21st century. The reason kids are so attracted to these games, Prensky says, is that they are learning about important “future” things, from collaboration, to prudent risk taking, to strategy formulation and execution, to complex moral and ethical decisions. Prensky’s arguments are backed up by university PhD’s studying not just violence, but games in their totality, as well as studies of gamers who have become successful corporate workers, entrepreneurs, leaders, doctors, lawyers, scientists and other professionals.
Because most adults (including the critics) can’t play the modern complex games themselves (and discount the opinions of the kids who do play them) they rely on secondhand sources of information, most of whom are sadly misinformed about both the putative harm and the true benefits of game-playing. This book is the antidote to those misinformed, bombastic sources, in the press and elsewhere. Full of common sense and practical information, it provides parents with a large number of techniques approaches they can use―both over time and right away―to improve both their understanding of games and their relationships with their kids.
The aim of this book is to give you a peek into the hidden world into which your kids disappear when they are playing games, and to help you as an adult―especially if you are a concerned parent or teacher―understand and appreciate just how much your kids are learning that is positive from their video and computer games.
In the few short hours it takes to read this book, you will learn:
What it feels like to be in the world of computer and video games How to appreciate the breadth and depth of modern computer and video games and the ways they make your kids learn How to understand the various useful skills your game-playing your kids are acquiring How to understand your own kids better and build better relationships using games as a base And, most importantly, How to augment and improve what your kids are learning by having conversations they want to have about their games.
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