Unreal Development Kit Game Design Cookbook

Unreal Development Kit Game Design Cookbook by Thomas Mooney, published by Packt Publishing in 2012, is an illustrated guide comprising 544 pages in English. This book presents a collection of recipes designed to teach game design using the Unreal Development Kit (UDK). Each recipe includes step-by-step instructions along with an analysis of the tasks, making it accessible for readers to follow along chapter by chapter or refer to specific recipes as needed.
Readers will find that this book caters to game artists familiarizing themselves with UDK, as well as beginners seeking a comprehensive reference for their game design journey. It serves as a practical resource for level designers to assess their understanding of the editor, troubleshoot specific issues, and uncover valuable insights that may not be immediately apparent. With its focus on interactive and multimedia design, this cookbook-style approach provides a structured yet flexible way to engage with game development concepts.
Official synopsis Publisher
Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other useful information. The book is designed so that you can read it chapter by chapter, or you can look at the list of recipes and refer to them in no particular order. This book is meant for game artists who are getting used to UDK but may feel the need for guidance on matters of implementation. It also targets brave beginners who are struggling to find an all in one package for getting started with UDK, and want a ready to hand reference. Level designers can use this book to gauge their understanding of the editor, check for specific problems, and discover gems they may not have come across before.
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