Advanced Do-It-Yourself Java Games An Introduction to Java Threads and Animated Video Games

Cover of Advanced Do-It-Yourself Java Games An Introduction to Java Threads and Animated Video Games by Annette Godtland
Year: 2016
Language: en
Edition: 1
Pages: 818
ISBN-13: 9781537130972
Dimensions:
Height: 9.25 Inches
Length: 7.5 Inches
Weight: 3.05 Pounds
Width: 1.85 Inches
Dewey Decimal: 794.8152762
Editorial overview Touché

Advanced Do-It-Yourself Java Games: An Introduction to Java Threads and Animated Video Games by Annette Godtland is published by CreateSpace Independent Publishing Platform on August 16, 2016. This edition spans 818 pages and is presented in English. The book is the third installment in the Do-It-Yourself Java Games series, building on concepts introduced in the previous volume. It focuses on advanced programming techniques, specifically incorporating threads for automated, simultaneous activities in game development.

Readers will engage in creating eight new games that feature sound and animation, enhancing their understanding of Java programming. The book emphasizes a hands-on approach to learning, encouraging readers to write complete programs through a discovery learning method. Topics covered include abstract classes, interfaces, and state-driven programming, all within the context of developing event-driven user interfaces. This resource is designed for those with prior experience in Java Swing or those who have completed the earlier book in the series.


Official synopsis Publisher

Advanced Do-It-Yourself Java Games: An Introduction to Java Threads and Animated Video Games is the third book of the Do-It-Yourself Java Games series. The previous book in the series, More Do-It-Yourself Java Games, taught event-driven programming. Those games started with an initial window, then waited for the program user to take an action. The games in this book require the same kind of event-driven user interfaces, but add threads to perform automated, simultaneous activity, whether the user takes an action or not.You’ll learn more advanced programming techniques as you create 8 new games with sound and animation. You’ll learn to use abstract classes, interfaces, state-driven programming, and the model/view/controller design.This book assumes you either have experience creating event-driven user interfaces with Java Swing or you have read the second book, More Do-It-Yourself Java Games: An Introduction to Java Graphics and Event-Driven Programming.The Do-It-Yourself Java Games series of books uses a unique “discovery learning” approach to teach computer programming: learn Java programming techniques more by doing Java programming than by reading about them. Through extensive use of fill-in blanks, with easy one-click access to answers, you will be guided to write complete programs yourself, starting with the first lesson. You’ll create puzzle and game programs and discover how, when, and why Java programs are written the way they are.

FAQ
What is “Advanced Do-It-Yourself Java Games An Introduction to Java Threads and Animated Video Games” about?
This page includes the available description and bibliographic details for “Advanced Do-It-Yourself Java Games An Introduction to Java Threads and Animated Video Games” by Annette Godtland. Synopsis preview: Advanced Do-It-Yourself Java Games: An Introduction to Java Threads and Animated Video Games is the third book of the Do-It-Yourself Java Games series. The previous book in the series, More Do-It-Yourself Java Games, tau…
Who is the author of “Advanced Do-It-Yourself Java Games An Introduction to Java Threads and Animated Video Games”?
“Advanced Do-It-Yourself Java Games An Introduction to Java Threads and Animated Video Games” is credited to Annette Godtland.
When was “Advanced Do-It-Yourself Java Games An Introduction to Java Threads and Animated Video Games” published?
Publisher: CreateSpace Independent Publishing Platform. Year: 2016.
What is the ISBN for “Advanced Do-It-Yourself Java Games An Introduction to Java Threads and Animated Video Games”?
ISBN-13: 9781537130972.
What are the book details (language, pages, edition)?
Language: en. Pages: 818. Edition: 1.

Related Books by Topic