Virtual Reality

Virtual Reality by Howard Rheingold, published by Secker & Warburg in 1991, is a comprehensive exploration of the groundbreaking technology of computer-generated artificial worlds. This 1st edition, comprising 415 pages, presents an accessible overview for the general reader, delving into the multifaceted implications of virtual reality. Rheingold examines its philosophical, psychological, social, and economic dimensions, tracing the evolution of this technology from ancient cave paintings to its anticipated impact in the 21st century.
Readers will find a narrative that not only discusses the technical aspects of virtual reality but also considers its broader significance in contemporary society. The book addresses how this innovative technology could influence daily life and the ways in which it intersects with various fields, including computers and augmented reality. Rheingold’s work invites readers to reflect on the transformative potential of virtual environments and their role in shaping human experience.
Official synopsis Publisher
The first book for the general reader on the revolutionary technology of computer-generated artificial worlds–virtual reality. Rheingold weaves the philosophical, psychological, social, and economic implications of this fast-breaking research into a narrative that reaches back to cave paintings and forward to the 21st century where it will affect our daily lives.
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