Practical Analysis and Design for Client/Server and Gui Systems

Practical Analysis and Design for Client/Server and Gui Systems by David A. Ruble, published by Pearson College Div in 1997, is a comprehensive guide that focuses on the essential skills needed for client/server and graphical user interface (GUI) design. Spanning 515 pages, this book presents a universal methodology and practical techniques that developers can apply across various environments. It emphasizes the importance of collaboration between analysts and users to define measurable business objectives and simplifies complex concepts such as event and information modeling.
Readers will find detailed guidance on client/server architectures, including discussions on hardware tiers, software layers, and the advantages and disadvantages of different client-server configurations. The book also features a case study that illustrates the application of the techniques discussed, specifically in constructing a real-world order entry and invoicing system. Additionally, it includes insights into common misconceptions in client/server development, making it a valuable resource for developers, analysts, project managers, and other IT professionals involved in client/server projects.
Official synopsis Publisher
This is a practical and witty guide to the core competencies client/server and GUI designers really need – and the analysis and design techniques that really work.The book lays the foundation for successful client/server and GUI analysis and design, presenting a universal methodology and practical techniques that all developers can use, regardless of the environment they work in. It helps analysts and users work together to define precisely measurable business objectives, explains event and information modeling in simple language, and shows in detail how to use models in successful design. It presents new guidance on client/server architectures, including hardware tiers, software layers, replication, and the pros and cons of fat clients vs. fat servers. The book also includes a detailed case study that builds on the techniques covered in this book to construct a real-world order entry and invoicing system. And don’t miss “Dave’s Top Ten Myths of Client/Server Development!”Critical reading for developers, analysts, project managers, senior IT managers, testers, information architects, GUI developers, and other software professionals responsible for the success of a client/server project.
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