Waiting for Teddy Williams

Waiting for Teddy Williams by Howard Frank Mosher, published by Houghton Mifflin in 2004, presents a vivid portrait of a young man’s coming of age in a nearly vanished America. Set in the remote village of Kingdom Common, Vermont, the story begins on the eighth birthday of Ethan “E.A.” Allen, who navigates life with his unconventional family and a deep passion for the Boston Red Sox. As E.A. grapples with his status as an outcast and the shadows of his family’s past, he finds solace in the company of a drifter named Teddy, who aims to teach him the intricacies of baseball.
Readers will discover the rich tapestry of Kingdom Common and its colorful inhabitants as E.A. grows and learns about life through the lens of baseball. The narrative intertwines E.A.’s personal journey with the larger-than-life figures of the Red Sox, including the Legendary Spence, a manager with an unfulfilled legacy. This edition, comprising 280 pages in English, captures the essence of a bygone era and the universal themes of friendship, aspiration, and the pursuit of dreams against the backdrop of a small-town setting.
Official synopsis Publisher
A vivid portrait of a young man’s coming of age in an America that is almost gone, Waiting for Teddy Williams has been hailed by Ernest Hebert as “ranking with Huckleberry Finn in heart, spirit, and insight into the American character.” The book begins on the eighth birthday of Ethan “E.A.” Allen in the remote village of Kingdom Common, Vermont. Noted for its fervent, if unrequited, devotion to the Boston Red Sox, the village sports a replica of Fenway Park’s Green Monster on top of the local baseball bat factory. Here, in a region that lags decades behind the rest of New England, E.A. lives with his honky-tonk mother, Gypsy Lee, and the acid-tongued Gran, wheelchair-bound since the Sox’s heart-wrenching playoff loss to the Yankees in 1978. Homeschooled, fatherless, and living on the wrong side of the tracks, E.A. is an outcast in his own town. Haunted by a dark mystery in his family’s past, he has only one close friend to talk it over with, a statue of his namesake on the village green.
Into the world of the Allen family comes a drifter named Teddy, who is determined to do one decent thing in his life by teaching E.A. everything he knows about baseball. As E.A. grows up and learns the secrets of the game, we get to know Kingdom Common and its flinty, colorful people. We also meet the incomparable manager of the Red Sox, the Legendary Spence, “the winningest big-league manager never to win a World Series,” and his macaw, Curse of the Bambino. When the Sox’s new owner vows to move the team to Hollywood if they lose the Series again, Spence, his pitching corps decimated by injuries, has to take a chance on a young nobody from Vermont.
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