Strategy and Dynamics in Contests

“Strategy and Dynamics in Contests” by Kai A. Konrad, published by OUP Oxford on March 5, 2009, offers a comprehensive examination of contest theory. This 232-page book delves into the theoretical framework underlying competitive interactions where participants invest effort and resources to outpace one another. The author explores various contexts, including marketing, political competition, and military engagements, highlighting the irrecoverable nature of the investments made by players, regardless of the outcome.
Readers will find an in-depth analysis of both static and dynamic contests, addressing key elements such as timing, entry, and contest design. The book discusses the implications of sabotage and delegation, as well as the structure of prizes and player admission. Konrad also examines repeated interactions in diverse contest environments, providing insights into phenomena like inter-group conflict and elimination tournaments. This edition serves as a valuable resource for those interested in the intersections of mathematics, game theory, and economics.
Official synopsis Publisher
This book describes the theory structure underlying contests, in which players expend effort and/or spend money in trying to get ahead of one another. Uniquely, this effort is sunk and cannot be recovered, regardless of whether a player wins or loses in the competition. Such interactions include diverse phenomena such as marketing and advertising by firms, litigation, relative reward schemes in firms, political competition, patent races, sports, military combat, war and civil war. These have been studied in the field of contest theory both within these specific contexts and at a higher level of abstraction. The purpose of this book is to describe the fundamental common properties of these types of interactions and to uncover some common properties or laws that govern them. The book begins by describing the properties of static contests and tournaments. Aspects such as timing, entry, sabotage and delegation are added and contest design issues such as the admission or exclusion of players and the structure of prizes are discussed. Further, structures are analysed in which players interact repeatedly in the same or different contest environments. Examples are inter-group conflict followed by intra-group rivalry, elimination tournaments and other dynamic contest structures.
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