Arcade Catastrophe

Arcade Catastrophe by Brandon Mull is a reprint edition published by Simon and Schuster on June 10, 2014. This 432-page book continues the adventures in the Candy Shop War series, where magical secrets intertwine with fun and games. Nate and his friends are introduced to Mr. White, the owner of Arcadeland, an amusement center where children can play games and earn tickets redeemable for magical stamps that promise extraordinary abilities.
In this installment, readers will discover the challenges Nate and his friends face as they navigate the mysteries of Arcadeland. The story blends elements of action and adventure with humor, exploring themes of friendship and the impact of social dynamics among children. As the characters uncover Mr. White’s hidden agenda, they realize that their quest will require more than just magical treats to confront the looming threat. This engaging narrative invites readers into a world where fantasy and reality collide, making it a captivating addition to the series.
Official synopsis Publisher
Arcadeland is full of magical secrets as well as fun and games in the second book in the Candy Shop War series, from the #1 New York Times bestselling author of the Beyonders and Fablehaven series.
Nate and his friends already know Mrs. White, the owner of the Sweet Tooth Ice Cream & Candy Shoppe, where the treats are magical in addition to delicious. And now they’re introduced to Mrs. White’s brother, Mr. White, who owns a local amusement center called Arcadeland. At Arcadeland, kids can play games and earn thousands of tickets that are redeemable for one of four kinds of stamps: jets, tanks, subs, and racecars. Could it be true that these stamps allow kids to fly through the air? Or breathe underwater? Or run faster than a car?
But Mr. White is hiding a secret: when all four stamp clubs are filled, he will be able to retrieve perhaps the most powerful talisman ever. For Nate and his friends, it will take more than candy to fight and win this war!
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