Gaming Technology Streaming, VR and More

Cover of Gaming Technology Streaming, VR and More by John Wood
Author: John Wood
Year: 2019
Language: en
Pages: 32
ISBN-13: 9781789980400
Dimensions:
Height: 8.2677 inches
Length: 11.73226 inches
Width: 0.11811 inches
Editorial overview Touché

Gaming Technology Streaming, VR and More by John Wood, published by Secret Book Company in 2019, is a 32-page exploration of the exciting advancements in technology. Written in English, this book invites readers to envision thrilling experiences such as space travel, high-speed levitating trains, and immersive 4D movies. Through the lens of STEM—science, technology, engineering, and mathematics—Wood presents a world where innovative gadgets and tools are becoming integral to our daily lives.

In this engaging narrative, readers will meet Professor Tess Tube and join her STEM school, where they will discover the fascinating gadgets and gizmos that surround us. The book focuses on the intersection of technology and everyday experiences, making complex concepts accessible to a younger audience. With its emphasis on juvenile nonfiction, this edition serves as an informative resource for those interested in science and nature, particularly in how technology shapes our world.


Official synopsis Publisher

Can you imagine going on a trip into space? What about flying along at 300 miles an hour in a levitating train? Or clinging onto your seat at a 4D movie? Thanks to STEM, soon you can do all this and more! Science, technology, engineering and maths are bringing new toys, tolls and technological gadgets into our everyday lives. Come and meet Professor Tess Tube, and join her STEM school, where you will learn about the amazing gadgets and gizmos that are all around us.

FAQ
What is “Gaming Technology Streaming, VR and More” about?
This page includes the available description and bibliographic details for “Gaming Technology Streaming, VR and More” by John Wood. Synopsis preview: Can you imagine going on a trip into space? What about flying along at 300 miles an hour in a levitating train? Or clinging onto your seat at a 4D movie? Thanks to STEM, soon you can do all this and more! Science, techno…
Who is the author of “Gaming Technology Streaming, VR and More”?
“Gaming Technology Streaming, VR and More” is credited to John Wood.
When was “Gaming Technology Streaming, VR and More” published?
Publisher: Secret Book Company. Year: 2019.
What is the ISBN for “Gaming Technology Streaming, VR and More”?
ISBN-13: 9781789980400.
What are the book details (language, pages, edition)?
Language: en. Pages: 32.

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