Discrete Simulation and Animation for Mining Engineers

Cover of Discrete Simulation and Animation for Mining Engineers by John R. Sturgul
Publisher: Taylor & Francis
Year: 2015
Language: en
Edition: 1
Pages: 600
ISBN-13: 9781482254419
Dimensions:
Height: 1.5748 Inches
Length: 7.874 Inches
Weight: 3.19890742162 Pounds
Width: 5.5118 Inches
Dewey Decimal: 622.01/13
Editorial overview Touché

Discrete Simulation and Animation for Mining Engineers by John R. Sturgul, published by Taylor & Francis on August 27, 2015, is a comprehensive resource spanning 600 pages. This book focuses on modeling mining systems using the General Purpose Simulation System (GPSS) and PROOF, emphasizing the application of discrete system simulation in mining operations. The text adopts a unique approach by introducing animation before delving into simulation language, providing visual illustrations to enhance understanding of key concepts.

Readers will find a detailed exploration of how to animate and simulate mining processes, supported by real-world examples and exercises designed to develop practical problem-solving skills. The book is tailored for mining engineers and students, offering insights drawn from the author’s extensive experience in the field. With its focus on discrete systems and the integration of animation, this edition serves as a valuable tool for those looking to improve the efficiency of industrial mining processes.


Official synopsis Publisher

General Purpose Simulation System (GPSS) is a special computer programming language primarily used to simulate what can be classified as discrete systems. A discrete system is one where, at any given instant in time, a countable number of things can take place. The basic operation of a mine itself can be considered such a system.

Discrete Simulation and Animation for Mining Engineers explains how to model mining systems using GPSS/H® and PROOF® by Wolverine Software Corporation. Employing a unique approach that encourages engagement from the start, the text discusses animation first, and then slowly introduces simulation language. As each new topic is covered, an animation is provided to illustrate the key concepts.

Leveraging valuable insight gained from the author’s extensive experience modeling mines around the world, the book:

  • Describes how to apply discrete system simulation to mines
  • Shows how to make those simulations come alive with animation
  • Includes real-world examples and exercises that hone practical problem-solving skills

Written by a mining engineer for mining engineers and students of mining, Discrete Simulation and Animation for Mining Engineers offers a comprehensive yet accessible treatment of mine simulation and animation useful in increasing the efficiency of industrial mining processes.

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What is “Discrete Simulation and Animation for Mining Engineers” about?
This page includes the available description and bibliographic details for “Discrete Simulation and Animation for Mining Engineers” by John R. Sturgul. Synopsis preview: General Purpose Simulation System (GPSS) is a special computer programming language primarily used to simulate what can be classified as discrete systems. A discrete system is one where, at any given instant in time, a c…
Who is the author of “Discrete Simulation and Animation for Mining Engineers”?
“Discrete Simulation and Animation for Mining Engineers” is credited to John R. Sturgul.
When was “Discrete Simulation and Animation for Mining Engineers” published?
Publisher: Taylor & Francis. Year: 2015.
What is the ISBN for “Discrete Simulation and Animation for Mining Engineers”?
ISBN-13: 9781482254419.
What are the book details (language, pages, edition)?
Language: en. Pages: 600. Edition: 1.

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