The Boy with Video Game Powers

Cover of The Boy with Video Game Powers by R. L. Ullman
Author: R. L. Ullman
Year: 2024
Language: en
Pages: 154
ISBN-13: 9781953713759
ISBN-10: 1953713750
Dimensions:
Height: 8 Inches
Length: 5.25 Inches
Weight: 0.39903669422 Pounds
Width: 0.38 Inches
Editorial overview Touché

The Boy with Video Game Powers by R. L. Ullman is a captivating addition to the juvenile fiction genre, published by But That’s Another Story … Press on May 23, 2024. This 154-page book follows 12-year-old Milo Garrett, who, after acquiring a magical ring in his favorite video game, discovers that it grants him extraordinary abilities in real life. As Milo navigates his new powers, he faces the challenge of stopping evil creatures that have emerged from the game, all while learning that being a hero in reality is far more complex than in the gaming world.

Readers will find an engaging narrative filled with action and adventure as Milo learns to harness his video game powers to combat real-world threats. The story explores themes of confidence and heroism, making it relatable for kids aged 8-12 and appealing to reluctant readers. With its blend of humor and excitement, this book aims to encourage a love for reading while immersing young audiences in a world where gaming and reality collide.


Official synopsis Publisher

Kids who love video games will love the first book in this incredibly fun series about a boy who gets video game powers in real life and must use them to save the world from evil!

12-year-old Milo Garrett may not be the biggest, strongest, or most popular kid in school, but in the gaming world, he’s an absolute legend! After using his elite skills to acquire an ultra-rare magical ring in his favorite fantasy adventure video game, Milo wakes up to find a real ring on his finger-and it gives him extraordinary abilities from the game in real life!

Now, Milo can see “stats” floating over people’s heads, use magical spells and weapons, and even level up. But Milo learns his new powers come with a catch-evil creatures from the game are spawning into the real world, and Milo is the only one who can stop them.

To succeed, Milo will have to defeat powerful enemies, acquire amazing new items, and boost his wavering confidence. But as he’s about to discover, being a hero in the real world is a lot harder than being one in a video game. Especially since he has a limited number of Health Points-and when they run out there are no extra lives.

Kids 8-12, reluctant readers, and adults will love joining Milo on his quest to level up from gamer to real-life hero. With non-stop action and laugh-out-loud humor, this highly relatable, easy-to-read series unlocks an incredible reward-it gets kids reading!

FAQ
What is “The Boy with Video Game Powers” about?
This page includes the available description and bibliographic details for “The Boy with Video Game Powers” by R. L. Ullman. Synopsis preview: Kids who love video games will love the first book in this incredibly fun series about a boy who gets video game powers in real life and must use them to save the world from evil! 12-year-old Milo Garrett may not be the…
Who is the author of “The Boy with Video Game Powers”?
“The Boy with Video Game Powers” is credited to R. L. Ullman.
When was “The Boy with Video Game Powers” published?
Publisher: But That’s Another Story … Press. Year: 2024.
What is the ISBN for “The Boy with Video Game Powers”?
ISBN-13: 9781953713759. ISBN-10: 1953713750.
What are the book details (language, pages, edition)?
Language: en. Pages: 154.

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