The US Graphic Novel

The US Graphic Novel by Paul Williams, published by Edinburgh University Press in 2022, offers a comprehensive history of US graphic novels from the 1910s to the present. This edition, spanning 259 pages, examines how shifts in the comics industry, book trade, and webcomics distribution have influenced the evolution of long-form comics. The book highlights the development of the graphic novel concept throughout the twentieth century, focusing on the debates surrounding the legitimacy of comics as a novel form, particularly following the coining of the term ‘graphic novel’ in 1964.
Readers will find an in-depth analysis of the interplay between graphic novels and other media, including films and digital platforms. The study discusses the significant roles that fans, reviewers, and critics have played in shaping the understanding of graphic novels. It also covers the pre-1980s history of the genre and includes accessible explanations of key terms. Notable works analyzed in this book include Lynd Ward’s Gods’ Man, Art Spiegelman’s Maus, and Alison Bechdel’s Fun Home, making it a valuable resource for those interested in comics and literary criticism.
Official synopsis Publisher
Provides a history of US graphic novels from the 1910s to the present This book analyses the way that changes in the comics industry, book trade and webcomics distribution have shaped the publication of long-form comics. The US Graphic Novel pays particular attention to how the concept of the graphic novel developed through the twentieth century. Art historians, journalists, and reviewers debated whether it was possible for a comic to be a novel – debates that accelerated after the term ‘graphic novel’ was coined by the comics fan Richard Kyle in 1964. This study underlines the proximity of the graphic novel to other media, showing that this cultural form is not only the meeting place between periodical comics and books, but that graphic novels are in dialogue with films, posters and computer screens. Key Features: – Emphasises the relationship between comics and other media – Explains the role that fans, reviewers and critics have played in constructing the concept of a comic that is also a novel – Substantively covers the pre-1980s history of the graphic novel – Suitable as secondary reading on taught undergraduate and postgraduate courses – Written in an accessible manner with key terms explained when first used – Provides analyses of Lynd Ward’s Gods’ Man, Samuel R. Delany and Howard Chaykin’s Empire, Art Spiegelman’s Maus, Alison Bechdel’s Fun Home and Jeremy Love’s Bayou Paul Williams is Associate Professor of Twentieth-Century Literature and Culture in the Department of English and Film at the University of Exeter.
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