Game Development with Three.js

Game Development with Three.js by Isaac Sukin is an illustrated guide published by Packt Publishing in 2013. This book offers a step-by-step, example-based approach to building immersive 3D games on the Web using the Three.js graphics library. It is designed for individuals interested in programming 3D games, requiring only a basic knowledge of JavaScript syntax along with a fundamental understanding of HTML and CSS.
Readers will find practical insights and examples that cater to various levels of experience in game programming, whether they are working on casual side projects or aiming for larger professional titles. The book covers essential topics related to game development, including programming, web technologies, and the use of JavaScript for creating engaging online experiences. With 118 pages, this edition serves as a comprehensive resource for those looking to enhance their skills in web programming and game design.
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A step-by-step, example-based guide to building immersive 3D games on the Web using the Three.js graphics library.This book is for people interested in programming 3D games for the Web. Readers are expected to have basic knowledge of JavaScript syntax and a basic understanding of HTML and CSS. This book will be useful regardless of prior experience with game programming, whether you intend to build casual side projects or large-scale professional titles.
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