Chase

Chase by Linwood Barclay, published by Tundra Book Group on May 8, 2018, is a middle-grade thriller that combines elements of action and adventure with a unique premise. The story follows Chipper, a dog involved in a multi-million-dollar experiment at a secret organization known as The Institute. As Chipper’s natural instincts often conflict with his technological enhancements, he finds himself in danger when The Institute decides to terminate the experiment. In a daring escape, Chipper sets off on an adventure that leads him to twelve-year-old Jeff Conroy and his friend Emily.
Readers will find an engaging narrative that intertwines the themes of friendship and survival. As Chipper navigates his escape from The Institute, Jeff, who is coping with the loss of his parents, and Emily, a computer whiz, become integral to the unfolding drama. The story explores the bond between humans and animals while incorporating elements of suspense as Daggert, a relentless pursuer from The Institute, closes in on Chipper. This edition spans 256 pages and is presented in English, making it accessible to a wide audience.
Official synopsis Publisher
The Incredible Journey meets Gordon Korman’s On the Run in this exciting middle-grade thriller.
Chipper is a very special dog. He’s part of a multi-million-dollar experiment at a secret organization known only as The Institute. The Institute has been experimenting with dogs, melding them with state-of-the-art computer technology. But there’s a problem with Chipper. His natural dog instincts often overrule his computer side. No matter what he’s doing, if he sees a squirrel or a mouse, he’ll drop everything to chase it. So The Institute has decided it’s time to pull the plug on Chipper. Chipper manages a daring escape with a destination in mind, but a team from The Institute, led by the cold-hearted Daggert, is hot on his heels.
Twelve-year-old Jeff Conroy lives with his aunt and helps run her lakeside cabin-rental business. Jeff desperately misses his parents, who were killed in a plane crash a year earlier. But at least he’s made one friend: Emily, a computer whiz, who has the coolest fort ever: a trackless, abandoned train station in the middle of the forest.
After eluding his would-be captors, Chipper boards a bus to the country that ends up taking him to Jeff and Emily, who discover a computer port in Chipper’s collar. Chipper’s arrival is not random, it turns out. He has been looking for Jeff–and now so is Daggert . . .
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