Introducing Character Animation with Blender

Cover of Introducing Character Animation with Blender by Tony Mullen
Author: Tony Mullen
Publisher: Sybex
Year: 2007
Language: en
Edition: 1
Pages: 512
ISBN-13: 9780470102602
Dimensions:
Height: 9 Inches
Length: 7.25 Inches
Weight: 2.3 Pounds
Width: 1 Inches
Dewey Decimal: 006.6/96
Editorial overview Touché

Introducing Character Animation with Blender by Tony Mullen is a comprehensive guide published by Sybex on February 27, 2007. This 512-page book is written in English and serves as a resource for those looking to master Blender, the open-source 3D modeling and animation software. The book provides clear, step-by-step instructions and real-world examples, making it accessible for readers interested in the intricacies of character modeling and animation.

Readers will find a thorough exploration of Blender’s capabilities, focusing on essential techniques such as creating facial expressions and rendering. The content is designed to help users navigate the complexities of computer graphics and animation, providing practical insights that can enhance their projects. This edition is a valuable tool for anyone aiming to bring their creative ideas to life through the art of animation.


Official synopsis Publisher

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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What is “Introducing Character Animation with Blender” about?
This page includes the available description and bibliographic details for “Introducing Character Animation with Blender” by Tony Mullen. Synopsis preview: Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world e…
Who is the author of “Introducing Character Animation with Blender”?
“Introducing Character Animation with Blender” is credited to Tony Mullen.
When was “Introducing Character Animation with Blender” published?
Publisher: Sybex. Year: 2007.
What is the ISBN for “Introducing Character Animation with Blender”?
ISBN-13: 9780470102602.
What are the book details (language, pages, edition)?
Language: en. Pages: 512. Edition: 1.

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